1️⃣ Basic Definitions & Notation
- Vector: A quantity with both magnitude and direction.
- Notation: , , or .
- Position Vector: (from origin to ).
- Zero Vector: magnitude , direction undefined.
- Unit Vector: (same direction as , length ).
🔹 Practice
- Given and , find and its magnitude.
- Find the unit vector in the direction of .
- If and , find coordinates of .
2️⃣ Vector Operations
- Addition:
- Subtraction:
- Scalar Multiplication:
- Properties: Commutative, associative, distributive over addition/scalars.
🔹 Practice
- If and , compute .
- Find scalars x,y such that .
- Given , , express in terms of .
3️⃣ Dot Product & Angles
- Definition:
- Orthogonality:
- Angle Formula:
- Projection of u⃗ onto v⃗:
🔹 Practice
- Compute u⋅v for . Are they perpendicular?
- Find the angle between and .
- Project onto .
4️⃣ Key Geometric Formulas & Theorems
- Midpoint:
- Section Formula (P divides AB in ratio m:n):
- Centroid of △ABC△ABC:
- Collinearity: A,B,C collinear for some
🔹 Practice
- Find the position vector of the midpoint of and .
- Point P divides AB in ratio . If and , find .
- Show that points are collinear using vectors.
5️⃣ Magnitude & Useful Identities
- Triangle Inequality:
- Symmetry Trick: If points are symmetric about , then
🔹 Practice
- If , , and , find .
- Given , , and , find .
- Five points are equally spaced on a line segment with midpoint . If each point is at distance from alternately left/right, what is in terms of ?
6️⃣ Competition Problem-Solving Strategies
| Strategy | When to Use | Example Application |
|---|---|---|
| Coordinate Placement | Geometry problems with right angles or symmetry | Place right angle at origin, legs on axes |
| Vector Decomposition | Unknown points or complex paths | Express as combination of basis vectors |
| Symmetry Summation | Evenly spaced points on a segment/circle | |
| Dot Product = 0 | Prove perpendicularity | Show slopes product = via |
| Magnitude Squaring | Find length of sum/difference without coordinates | Use $ |
🔹 Practice
- In , is the midpoint of . Express in terms of and .
- Points divide segment into equal parts. If is not on , find in terms of and .
- Given and , find .
✅ Answer Key
Section 1
- AB=⟨3,4⟩,∣AB∣=5
- u^=⟨−53,54⟩
- Q=(6,2)
Section 2
- ⟨8,−21⟩
- x=2,y=35
- AB=b−a
Section 3
- u⋅v=−2; not perpendicular
- θ=90∘
- projvu=(2515+8)⟨3,4⟩=2523⟨3,4⟩=⟨2569,2592⟩
Section 4
- M=(4,1)⟹OM=⟨4,1⟩
- P=(4,2)
- AB=⟨3,6⟩,AC=⟨6,12⟩=2AB⟹ collinear
Section 5
- ∣a+b∣=9+16+12=37
- 36=25+4−2u⋅v⟹u⋅v=−27
- Symmetry cancels 4 outer points, middle point is M. Sum =5OM
Section 6
- AD=21(AB+AC)
- Let M be midpoint of AC. BM=21(BA+BC). Sum =6BM=3(BA+BC)
- ∣a+b∣2=3⟹1+1+2a⋅b=3⟹a⋅b=21. Then ∣a−b∣2=1+1−2(21)=1⟹∣a−b∣=1
💡 Tips for Mastery
- Always draw a quick sketch before computing.
- Convert geometric conditions (midpoints, ratios, perpendiculars) into vector equations first.
- In competitions, symmetry + centroid/midpoint formulas often bypass heavy algebra.
- Practice rewriting problems in both coordinate and pure vector forms to build flexibility.
Let me know if you want deeper explanations, more competition-style problems (AMC/AIME level), or a printable PDF version!
向量常用性质和定理总结
一、基本概念
1. 向量的表示
- 几何表示:AB(从点A指向点B)
- 字母表示:a,b,a,b
- 坐标表示:a=(x,y) 或 a=(x,y,z)
2. 向量的模(长度)
∣a∣=x2+y2或∣a∣=x2+y2+z2
二、向量运算
1. 加法与减法
- 三角形法则:AB+BC=AC
- 平行四边形法则:a+b 为对角线
- 坐标运算:(x1,y1)±(x2,y2)=(x1±x2,y1±y2)
2. 数乘
ka=(kx,ky)
- k>0:方向不变
- k<0:方向相反
3. 点积(数量积) ⭐重要
a⋅b=∣a∣∣b∣cosθ=x1x2+y1y2
性质:
- a⋅a=∣a∣2
- a⊥b⟺a⋅b=0
- 交换律:a⋅b=b⋅a
- 分配律:a⋅(b+c)=a⋅b+a⋅c
三、重要定理和公式
1. 共线(平行)条件
a∥b⟺a=kb(k∈R) 坐标形式:x2x1=y2y1(分母不为0)
2. 三点共线
点A、B、C共线 ⟺AB=kAC
3. 中点公式
OM=2OA+OB
4. 定比分点公式
点P分AB成λ:1,则: OP=1+λOA+λOB
5. 重心公式(三角形)
OG=3OA+OB+OC
四、竞赛常用技巧 ⭐
1. 向量分解法
将复杂向量表示为基底向量的线性组合: v=xa+yb
2. 对称点的向量和
若点P1,P2,…,Pn关于点M对称分布,则: ∑i=1nOPi=nOM
证明:OPi=OM+MPi,对称点MPi相互抵消
3. 投影公式
a在b上的投影长度: projba=∣b∣a⋅b
4. 夹角公式
cosθ=∣a∣∣b∣a⋅b
5. 三角形中的向量关系
- AB+BC+CA=0
- AB=OB−OA
五、常见题型解题策略
类型1:求向量和的模
方法:先求和向量,再求模;或利用平方展开 ∣a+b∣2=∣a∣2+∣b∣2+2a⋅b
类型2:证明垂直/平行
- 垂直:证a⋅b=0
- 平行:证a=kb
类型3:求最值
利用∣a⋅b∣≤∣a∣∣b∣(柯西不等式)
类型4:几何问题
建立坐标系,将几何条件转化为向量运算
六、快速记忆口诀
- 加法:首尾相连,起点到终点
- 减法:共起点,指向被减数
- 点积为零:两向量垂直
- 数乘:伸缩方向看正负
- 中点:两向量相加除以2
- 重心:三向量相加除以3
七、易错点提醒
⚠️ 向量=数量(向量有方向)
⚠️ a⋅b=0不一定a=0或b=0(可能垂直)
⚠️ 向量不能比较大小(只能比较模长)
⚠️ a⋅b=a⋅c不能推出b=c
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